We are Prishtina Hackerspace
Prishtina Hackerspace is a co-working open experimentation space established exclusively for technological, educational, cultural and scientific purposes. The aim of the space is to:
- Provide workspace, equipment and other resources for communal use by all members;
- Encourage continued and after-school learning through workshops, classes, seminars and mentoring;
- Create a safe and open environment for experimentation in technology and art.
Why Prishtina Hackerspace and not Prishtina Makersapce?
We use the term hacker in the historical 'creative use of technology' sense, not the 'media cyber-criminal' sense.
Hackerspace is the preferred term of the 'hackerspace movement', a growing movement which has exploded because individuals started these supportive communities where people can explore and do what they love. We all need community, and we all need to express ourselves creatively. Hackerspaces provide a physical space for exploring and supporting these two powerful, deep, inner needs.
The term makerspace could be used when you don't want to scare those who do not understand the true history of the word hacker.
Hackerspace info & history - What is a Hackerspace?
Hackerspaces are community-operated physical spaces which have been in existence for many years in various places around the world largely independent from government sponsorship. Each hackerspace is an autonomous entity, but they all share the same philosophy of having fun building things together. As defined by Wikipedia, "A hackerspace or hackspace is a real (as opposed to virtual) place where people with common interests, usually in science, technology, or digital or electronic art can meet, socialise and collaborate. A hackerspace can be viewed as an open community lab, workbench, machine shop, workshop and/or studio where people of diverse backgrounds can come together to share resources and knowledge to build and make things".
Hackerspaces typically use Free and Open Source Software, and Open Hardware technologies and generally have a consensus-based, democratic or even independent approach with a focus on action. Examples of activities and projects in hackerspaces include a wide variety of inter-disciplinary projects in mechanical, electrical, software engineering disciplines, arts and/or design with a focus on teaching each other how to make things and how to make them work.
- Hackerspace as defined in wikipedia - http://en.wikipedia.org/wiki/Hackerspace
- Hacklabs and hackerspaces – tracing two genealogies - http://peerproduction.net/issues/issue-2/peer-reviewed-papers/hacklabs-and-hackerspaces/
- GNUE article: The Hacker Community and Ethics - http://www.gnu.org/philosophy/rms-hack.html
- Hacker ethic as defined in wikipedia - http://en.wikipedia.org/wiki/Hacker_Ethic
- General outline for Breeding Collective Culture - http://www.hackerbotlabs.com/breeding-collective-culture/
Hackerspaces in the News